Research concept

  Art Rescue Across Time: Preserving Classic Art Through Interactive Gaming​

Research Question:

  1. How can a game be designed so that players can experience the unique art styles and cultural backgrounds of different countries and periods while rescuing disappearing classic art pieces?​
  2. How can interactive gaming effectively raise awareness and appreciation for art preservation and cultural heritage?​
  3. What is the educational and cognitive impact of art display and interaction design within the game on players?​

Research Objectives:

Game Design and Development:

  • Develop a game where players need to search for and protect disappearing classic art pieces in various artistic settings.

Art and Cultural Exhibition:

  • Showcase classic art styles and cultural backgrounds from different countries and periods through various levels in the game, including but not limited to Ancient Egypt, Japanese Ukiyo-e, European Renaissance, and other representative art periods.

Player Experience and Feedback:

  • Evaluate the game's effectiveness in raising players' awareness and appreciation for art preservation and cultural heritage, including player engagement, immersion, and educational value.

Technical Implementation:

  • Explore and document the technical challenges and solutions in achieving diverse art styles within the game, with a focus on the integration and optimization of 2D and 3D art.

Value of Research:

Cultural Preservation and Heritage:

  • Protect and preserve classic art pieces from various countries and periods through the medium of a game, allowing players to learn about and appreciate different art styles and cultural backgrounds while being entertained.
  • The game can serve as a new form of art preservation, attracting more young people to pay attention to and participate in art protection efforts.

Education and Public Awareness:

  • Enhance public awareness and appreciation for art preservation and cultural heritage through the interactive and widely accessible medium of gaming, encouraging more people to engage in art protection.
  • The educational elements of the game can help players better understand and appreciate various art pieces and their historical contexts, enhancing cultural literacy.

Technical Innovation and Application:

  • Research and address the technical challenges in achieving diverse art styles and interactive design within the game, providing reference and insights for future digital art preservation and cultural education.
  • Explore the application of new technologies such as virtual reality and augmented reality in art preservation, promoting innovative uses of game technology in the field of cultural heritage protection.

Interdisciplinary Integration:

  • Combine game design, art history, and cultural studies to promote interdisciplinary research and applied innovation, providing new ideas and methods for future digital art preservation and cultural education.

Target Users:

**Portrait: Young people aged 14-26 who love art style games.

Art related:Art major students​

Art  and history lovers

game lovers:School students​

Office clerk​

Game host

Technology:

Photoshop/adobe illustrator​:figure painting​

scene painting​

interface painting

Cinema 4D: character modeling​

scene modeling​

rendering

Unity hub/ue5​:Import render module for level making​

Implement character movement and basic interaction functions

Art Resources:​

  • Unity Asset Store​
  • Unreal Marketplace​

Role control plug-in:​

  • Character Controller (Unity)​
  • Advanced Locomotion System V4 (Unreal)


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